logo Archives - We Heart Games https://weheart.games/tag/logo/ Board game design & freelance game art Sat, 20 Nov 2021 14:20:34 +0000 en-US hourly 1 https://wordpress.org/?v=6.8.1 https://weheart.games/wp-content/uploads/2025/02/cropped-WHG-logo-square-single-orange-32x32.png logo Archives - We Heart Games https://weheart.games/tag/logo/ 32 32 Cheese Wheels https://weheart.games/cheese-wheels/ https://weheart.games/cheese-wheels/#respond Sat, 20 Nov 2021 14:09:44 +0000 https://weheart.games/?p=5634 One day — out of the blue — my 11yo challenged me to make a game with:  4 cards  pawns  cubes  dice  After proclaiming this, he added as a joking afterthought, “And… it has to be about cheese.” So I made Cheese Wheels — a 4-card pickup & deliver game for two players. You can download […]

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One day — out of the blue — my 11yo challenged me to make a game with: 

  • 4 cards 
  • pawns 
  • cubes 
  • dice 

After proclaiming this, he added as a joking afterthought, “And… it has to be about cheese.”

So I made Cheese Wheels — a 4-card pickup & deliver game for two players. You can download the game here.

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Leafy Dragon Games https://weheart.games/leafy-dragon-games/ https://weheart.games/leafy-dragon-games/#respond Mon, 25 Oct 2021 13:12:00 +0000 https://weheart.games/?p=5644 Logo design for a board game company, Leafy Dragon Games.

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Logo design for a board game company, Leafy Dragon Games.

Leafy Dragon Games

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Red Laser Blue Laser https://weheart.games/red-laser-blue-laser/ https://weheart.games/red-laser-blue-laser/#respond Tue, 05 Nov 2019 13:27:49 +0000 https://weheart.games/?p=5341 Your laser must match the colour of the enemy. You can't control your laser colour.

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A game made in two days for PegJam 2019.

Download it here.

Every time you fire, your laser flip-flops between red and blue. You must hit the red enemies with red lasers and the blue enemies with blue lasers. If you hit an enemy with the wrong colour, it gets bigger and needs to be hit twice.

progress

I made a prototype of this game in 2015 that you can try here. I wanted to try my hand at rebuilding it in Unreal. The goal was to make it more mobile-friendly by using a differing shooting mechanic that wouldn’t require a virtual d-pad that was used to move your “ship”.

This led to three large buttons at the bottom of the screen that you tap to fire. This way the game could be played with one hand.

https://twitter.com/weheartgames/status/1190457934465183744
https://twitter.com/weheartgames/status/1190696726203641858
https://twitter.com/weheartgames/status/1190788643016839170

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Ravenstar https://weheart.games/ravenstar/ https://weheart.games/ravenstar/#respond Thu, 14 Mar 2019 21:56:19 +0000 https://weheart.games/?p=4557 Four 3D ships, a 2d background image tile, a menu screen, and a logo created for a game mockup at raywenderlich.com.

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Four 3D ships, a 2d background image tile, a menu screen, and a logo created for a game mockup at raywenderlich.com.

Ravenstar - Enemy Ship 2
Ravenstar - Boss Ship

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We Heart Games – Dice Logo https://weheart.games/we-heart-games-dice-logo/ https://weheart.games/we-heart-games-dice-logo/#respond Wed, 29 Nov 2017 20:55:48 +0000 http://2018.weheart.games/?p=3904 The post We Heart Games – Dice Logo appeared first on We Heart Games.

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Robot Rampage https://weheart.games/robot-rampage/ https://weheart.games/robot-rampage/#respond Mon, 01 Aug 2016 16:51:05 +0000 http://2018.weheart.games/?p=3593 This project is for a Ray Wenderlich tutorial teaching users to make an FPS game in Unity. The tutorial author asked for a colour-coded set of bots to fight, with corresponding coloured weapons and ammo pickups. See this game in action in this video:

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This project is for a Ray Wenderlich tutorial teaching users to make an FPS game in Unity.

The tutorial author asked for a colour-coded set of bots to fight, with corresponding coloured weapons and ammo pickups.

See this game in action in this video:

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Piloteer https://weheart.games/piloteer/ https://weheart.games/piloteer/#respond Fri, 03 Jul 2015 04:21:42 +0000 http://weheart.games/?p=2561 "Before hiring Mike, I felt extremely lost with Piloteer's development. Its design was all over the place, and I had nothing to go on when it came to UI. I finally decided to hire Mike for UI design and it was an incredibly good decision. He not only made beautiful UI and icon artwork, but also helped me greatly with the overall game design, and how best to relay core game concepts to players. Piloteer wouldn't be half of what it is today without Mike's amazing work." -Whitaker Trebella, Fixpoint Productions

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Whit had already created a work of art with Piloteer when he came to me looking for a logo and UI. He wanted something that would both contrast with the beautiful chalky drawings he had done for the game, yet still compliment the steampunk style of the jetpack and the main character’s outfit.

I went for “understated steampunk”; metallic and mechanical, without being gaudy. And that just-right amount of animation.

See the game for yourself on the App Store, here.

Piloteer - Main Menu
Piloteer - Area Select

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CubeJAM Logo https://weheart.games/cubejam-logo/ https://weheart.games/cubejam-logo/#respond Tue, 10 Mar 2015 12:29:07 +0000 http://weheart.games/?p=2666 Logo made for CubeJAM, a 2-hour game jam at GDC 2015.

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Logo made for CubeJAM, a 2-hour game jam at GDC 2015.

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Soccer Samba https://weheart.games/soccer-samba/ https://weheart.games/soccer-samba/#respond Wed, 30 Oct 2013 17:45:06 +0000 http://weheart.games/?p=2380 "Mike came highly recommended, and he certainly didn't disappoint. He was very easy to work with, created some amazing artwork in a relatively short space of time, and impressed with the suggestions, changes, and tweaks he made throughout several rounds of iteration. I would recommend Mike in a flash, and he'll be the first name that comes to mind if I need artwork for any future projects." - Mic Pringle

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Soccer-Samba-UI-logo

Soccer-Samba-gameplay

Soccer-Samba-UI-game-over

Soccer-Samba-UI-score

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iOS Games by Tutorials – All Game Art https://weheart.games/ios-games-tutorials-game-art/ https://weheart.games/ios-games-tutorials-game-art/#respond Mon, 21 Oct 2013 16:17:43 +0000 http://weheart.games/?p=1640 "We really enjoyed working with Mike on this book. He was super friendly and easy to work with, got the art done quickly, and was very communicative. Best of all - his artwork looks amazing! I’d highly recommend Mike for any art project." - Ray Wenderlich

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Doing game art for 6 different mini-game projects at once is an interesting challenge! I enjoyed working Ray and his team to make artwork — including logos and icons — for all the games in this book.

Bullet-Storm

Zombie-Conga-title

Zombie-Conga

Zombie-Conga-you-win

Zombie-Conga-you-lose

Circuit-Racer-title

Circuit-Racer-select-difficulty

Circuit-Racer-select-car

Circuit-Racer-steeringwheel

 

Circuit-Racer-Track-3

Circuit-Racer-Track-2

Circuit-Racer-Track-1

 

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